This is what happens when you distribute sample looping across time and feed the loops into an arpeggiator!
Twelve samples are assigned to the lower half of the keyboard. The same twelve samples are assigned to the upper half of the keyboard but pitched an octave higher. You can replace the 12 sounds in the patch folder with your own.
Use case: Set the arpeggiator to 'None' and the tempo to 120BPM. Hold down two keys. The patch will start looping the first key's sample. After the playing the length of a quarter note at the given tempo (at 120BPM, a quarter note is 500ms), it will switch to loop the second key's sample. After 500ms, the first sample would loop again and so on. If each key's sample was 250ms long, each would loop twice before switching. If one sample was 750ms long, on the first pass it would play the first 500ms once. On the second pass, it would play the remaining 250ms and then play the first 250ms again (for a total of 500ms). Meanwhile the second key would be always be looping twice. Now if you set the arpeggiation to 'Up 2 Octave,' during the first pass, each key sample would play at the root pitch, but during the second pass, the samples would play an octave higher. On the third pass, they would play at the root pitch again.
Knob1: Tempo
Knob2: Arpeggio Pattern
Knob3: Ramp Time
Knob4: Reverb Amount
Aux: Latch toggle
Foot Switch: N/A
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